Placing Components
July 30th, 2009 in blogsRecently I've fielded several questions about how to accurately place components in a model.
There's a lot of value in making and saving components of things you'll reuse such as drawer pulls, hardware and trim pieces. It can be annoying, however, if you have to spend a lot of time putting the component where you want it when you bring it into your model.
You can grab the component with the Move tool and gradually move it into place but a little bit of setup when making the component in the first place can greatly reduce the amount of time you spend when it comes time to use it. This setup involves setting the component's axes so that their origin is at the insertion point or the reference point on the component. Typically this would be on the centerline of the component. When you are ready to add the component to your model, you identify the location of the component with either the inferencing engine or with a couple of crossing guidelines. Then the component will easily snap to that point.
In a previous blog post I talked a little about changing the axes.
Take a look at this video for a quick demonstration of this.
posted in: blogs
About Design. Click. Build.
Learn the art and science of designing furniture in SketchUp with Fine Woodworking's design blog. Moderated by a devoted community of woodworkers, we feature step-by-step tutorials for designing components in Sketchup, downloads of pre-built 3D models of furniture parts, and news and information about the evolving world of digital furniture design.
Looking for our Archive?
Digital Project Plans
Download and modify SketchUp files for select projects from Fine Woodworking. View all. Top Sellers: Matt's Moster Workbench New England Pine Cupboard Garden BenchMeet the Authors
I am a Biomedical Equipment Technician. I maintain anesthesia and respiratory equipment for the largest medical facility in southeast Minnesota. I...
view profile
I am retired from Bechtel Corporation after 36 years in Engineering and IT management. I grew up among woodworking machinery in...
view profile








Comments (13)
I have 5 or 6 tools like dado, drill, create board, bring to front etc. I don't see how to upload these files to you from this blog. How do I get them to you.
Joel Posted: 10:38 am on August 6th
In SketchUp it is certainly easy enough to place copies of a component such as table legs all at the same height with just the native Move tool and its copy function. Although I didn't show it in the video for this blog post, I would normally only drag in one copy of a leg component if I already had it drawn. Then I would simply copy that component as needed around the rest of the model using the Move tool. Posted: 6:40 pm on August 5th
My main hobby is furniture making but I have gotten in to writing little ruby plugins to help out. One of the annoying things in all cad programs is the move command. you either have to set up some reference lines and then move your component to an intersection or point. Other way is to move a particular distance.
I wrote a little script that sets a component (that is already in the model) relative to another, fixed component. You just click a 'from point' on the component that is fixed, then click to 'to point' on the component that you want to move. A little dialog box pops up and you just type in the needed distance in the x, y, & z axes between the two points. Say you want table legs to be the same height, at the front, and 32" over. you type in X: 32
Y: 0
Z: 0 Posted: 5:33 pm on August 5th
All I've got to do now, is go to the "change axes" blog... Posted: 3:05 am on August 2nd
Is there an echo in here? ;)
This is a good question. In the case of a splayed table leg, I would leave the component axes aligned with the global axes so that the leg would come in aligned correctly. I would move the component axes to a top corner or the top center of the leg though. After the legs are placed I would then Change axes on the leg component so the bounding box fits more efficiently around the leg to make the cutlist make sense.
If you make a component of that sort in a current model, save the component in your "Legs" library before you change the axes on that one. Clearly this is one of those things where you need to be thinking ahead a little farther than just, "I wonder what's for lunch." I'm not always so good at that part.
Dave (now wondering what's for lunch) Posted: 11:46 am on July 31st
Does that make sense? Thanks for your attention,
Michael
Posted: 11:17 am on July 31st
Posted: 11:16 am on July 31st
Posted: 11:16 am on July 31st
Posted: 6:17 am on July 31st
I just watched the video 'placing components'. Nice stuff!
"I didn't know that"! Thanks. But now, that brings up the question "how'd you make that video"? Posted: 8:18 pm on July 30th